Comments

Log in with itch.io to leave a comment.

(+1)

Interesting game with potential.
Couple of suggestions, not demands, just things to consider, maybe add your own spin to them.

  • It would be nice to add feedback to status showing the result of the last action.  So for example if Productivity went down due to my last action, it should have a down arrow, preferably with the % drop, if it went up, then an up arrow with % gain. Perhaps this status doesn't need to stay forever, just a few seconds before fading out, but I feel its important as i'm not always able to catch which status changed due to an action.
  • Taking this further it might be nice to present a history of last events that affected a status upon rolling over the status box? Additionally maybe include recap of what raises/lowers each status so a new player doesn't have to remember from the tutorial.
  • Needs more frequent variations. Fixing too many tickets in a row is a bit bland. The mini-games are good (though all should be able to use WASD - maybe they do and help is wrong?), but it feels like there needs to be more things to do. Think of Papers Pleasse, where as the game progresses you get more and more tasks/instructions/actions to do, forcing you to concentrate more.

Regardless it will be interesting to see how you develop this. 

BTW for reference found via your reddit post.

Hey - thanks for playing and for the suggestions! I like the up/down arrow glyphs showing the meter changes - I will definitely look into adding those.

I also agree on the variations - I have a few more minigames just about ready to go, but I am currently trying to come up with a fun, thematically sound way to implement them (I don't want them to be just plopped on  the player in the form of additional server maintenance games) - so if you have any thoughts or suggestions, for activities/events that would make sense in the game' universe, I'd love to hear them!

(3 edits) (+1)

The demo stutters & lags a lot for me. The audio logs don't even play anymore. :(

EDIT: All bugs that I've encountered:
- The audio logs don't play at all now, they just get stuck at the beginning & play no audio & make no progress. Previously they lagged & stuttered.

- If I play the snake game until the timer runs out, it doesn't allocate resources, or allow me to allocate at all. I am forced to take a fail.

 

- The blocks in the stacking minigame will jitter violently and sometimes will not allow me to successfully stack said blocks.

(+1)

Hey - thanks a bunch for playing and reporting back! This web build is rough and I'm working to smooth it out. Can I ask what audio log you made it to? To be 100% truthful, I haven't edited and implemented anything after, I think, audio log six yet. The voice actor did a really good job and I really want to make sure I get the editing down right for every clip.. But they're coming I promise.  
Regarding the snake game, you're not the only person experiencing this bug and I'm working to fix it right now! Same with the block game; both of these are issues with the web build for itch, but I would like to get it sorted none the less!

Again, thanks a bunch for playing and taking time out of your day to type up feedback, I appreciate it!!

(+1)

> Can I ask what audio log you made it to? To be 100% truthful, I haven't edited and implemented anything after, I think, audio log six yet.
...Then I'm pretty sure that I did all of the audio logs.

Even if that's the case, I can't view the full transcript text for the log & can only see the beginning parts of it. For now, being able to see the audio log's entire text would be enough.

(+1)

 There's 10 or so audio tapes in the game right now - but you're right that after I think 5 or 6, they simply don't work (the audio hasn't been edited and thus won't play, and you can't see the transcript either since the transcript doesn't start tracking unless the audio plays - I promise I'm working on it right now :) 

(+1)

Hey I'm loving the game! One minor suggestion, the performance review results disappear way to fast. Keep up the good work and the game is added to my Steam Wishlist!

Thanks! It means a ton.  You're not the first person to mention performance reviews disappearing too fast - I'll get that taken care of! 

(+1)

Hi! My internet connection very bad. Game not loading. Can u pls create download link ?

Hey - cool that you want to play.  The game is not at a place right now were I'm ready to package it for download, but it will be coming to Steam  as a demo pretty soon : ) you can keep an eye on it here I.T Never Ends on Steam 

(+1)

Wishlisted, as someone who works in IT and loves the whole horror aspect, yes. Loved a little play through.

You're the best - thank you!

(+1)

What a cool concept, wishlisting immediately!

Thank you a bunch, it helps more than you'd imagine!

(+1)

I really love the concept, this is just my right kind of humor!

What is a problem I have seen though is that the outcome message disappear WAY too fast, like only able to read half of it before it's gone.

Otherwise, it is a great game!

Thanks for playing! You're not the first person to feel the outcomes disappear too quickly - I'll be pushing a fix for that really soon. No point in having all that text go unread :)

Update -  the default outcome text duration has been doubled to 6 seconds and I added a settings slider and checkbox that lets you decide whether to auto-complete outcomes at all. Thanks again!!